AI Insights · Timothy · July 2024
Top 5 Real-Time Strategy Apps on Android in El Salvador: Q2 2024
Discover the performance trends of the top 5 real-time strategy apps on Android in El Salvador during Q2 2024, including downloads, revenue, and active user metrics.
In Q2 2024, the top 5 real-time strategy apps on Android in El Salvador showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Here’s a closer look at their performance based on data from Sensor Tower.
Clash Royale from Supercell experienced a fluctuating revenue trend, peaking at approximately $1.9K in the first week of April and then gradually decreasing to around $1.1K by mid-June. Downloads demonstrated a mixed trend, starting at 4.6K in early April, dipping to 3.1K by late May, and then recovering to 4.5K by mid-June. Weekly active users saw a decline from approximately 392K in early April to 340K by the end of June.
Tower War - Tactical Conquest by SayGames Ltd saw a low revenue stream, with minor fluctuations between $1 and $16 throughout the quarter. Downloads exhibited a significant upward trend, starting at 706 in early April and peaking at 4.5K by mid-June. Weekly active users also showed a positive trend, increasing from 3.9K to 11.1K over the same period.
Mob Control from VOODOO displayed modest revenue figures, with a peak of $37 in mid-April and a low of $5 in early June. Downloads started strong at 2.1K in early April, fluctuated throughout the quarter, and ended at 2.2K by the end of June. Weekly active users started at 5.8K, saw a peak of 8.8K in mid-April, and then settled at around 5.8K by the end of June.
Stick War: Legacy from Max Games Studios had minimal revenue impact, with only a single recorded revenue of $5 in the last week of June. Downloads showed a steady increase from 704 in early April to 1.2K by mid-June. Weekly active users followed a similar trend, growing from 2.5K to 3.3K over the quarter.
We Are Warriors! by Lessmore UG had fluctuating revenue, peaking at $14 in late May and mid-June. Downloads remained relatively low, starting at 516 and ending at 938 by the end of June. Weekly active users showed slight growth, starting at 1.6K in early April and increasing to 2.3K by the end of June.
For more detailed insights and comprehensive data, visit Sensor Tower.